
We discuss the launch of Marvel Rivals, the new game that will challenge the Overwatch gameplay type. Dylan also talks about how much of a surprise Indiana Jones and The Great Circle has been.
Show Dot Points
- DreamHack Melbourne's cancellation reflects broader issues in the esports scene.
- The identity crisis of esports events in Australia is a significant concern.
- Ubisoft's ExoFine faced challenges despite a strong initial player base.
- Marvel Rivals aims to attract Overwatch fans with a polished experience.
- Character dynamics are crucial in team-based games.
- Local events have a lower bar for success compared to international shows.
- The Australian esports scene needs more consistent events to grow.
- Players often seek quick returns rather than long-term growth in esports.
- Marvel Rivals has a pro-consumer approach with its battle pass system.
- The hosts enjoy the fun and silliness of gameplay despite competitive pressures. The battle pass system has sparked mixed reactions among players.
- Character abilities can significantly enhance gameplay experiences.
- The Indiana Jones game has been surprisingly well-received.
- Open-world exploration allows for a more immersive experience.
- Community feedback plays a crucial role in shaping game development.
- The storytelling aspect of games can be engaging and rewarding.
- Players appreciate the ability to choose how to progress in games.
- Game mechanics can vary widely between different titles.
- Expectations for the Game Awards are high among the gaming community.
- The pricing of premium editions can be controversial.
Hosts:
Dylan Blight: https://twitter.com/vivaladil
Ashley Hobley: https://twitter.com/ashleyhobley
Ciaran Marchant: https://twitter.com/YaboyRingo
Arcade Couch Credits:
- Music by: Dylan Blight
- Art by: Cherie Henriques
- Summary Show Notes: Created by Riverside.FM AI Integration
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